Added Xerneas for a better model (powered by Hydro Reanimodel)
Fixed Darmanitans zen mode form changes (thanks to blazin1)
Fixed Calyrex (ice/shadow riders) hitboxes
Changed some more things about Armored Mewtwo:
Additionally learns Metal Claw, Iron Defense, Iron Head, Bullet Punch, Screech, Smart Strike, Flash Cannon, Iron Tail, Meteor Mash, Sunsteel Strike
Ability: Battle Armor (prevents the opponent from landing a critical hit)
Stats: hp: 106, attack: 130, defence: 110, special attack: 90, special defence: 154, speed: 90
Now requires a Metal Coat instead of a Steel Gem
Changed some more things about Shadow Mewtwo:
Additionally learns Shadow Sneak, Low Kick, Pursuit, Taunt, Psybeam, Feint Attack, Snarl, Payback, Bulk Up, Nasty Plot, Night Shade, Night Slash, Drain Punch, Dark Pulse, Sucker Punch, Night Daze, Dream Eater, Cross Chop (accounting for both the Shadow Mega X & Y forms)
Ability (Shadow): Neuroforce (25% more damage with supereffective moves)
Ability (Shadow Mega Y): Shadow Shield (take half DMG when full HP)