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Angry Mobs

Angry Mobs

Allows a pack developer to add additional AI goals to existing mobs

19.4k
30
Mobs

Compatibility

Minecraft: Java Edition

1.21.x
1.20.6
1.20.4
1.20–1.20.1
1.19.2–1.19.4
1.18.2
1.16.5

Platforms

Forge
NeoForge

Supported environments

Client and server

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Links

Report issues View source Visit wiki Join Discord server
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Creators

Mrbysco
Mrbysco Owner

Details

Licensed MIT
Published 2 years ago
Updated 2 months ago
DescriptionChangelogVersions

This mod allows you add AI goals to Minecraft Mobs to make them able to attack, request aid, leap or shoot objects at you.

By default the mod comes with 3 config options "angryAnimals", "angryReinforcements" and "aggressiveAnimals".
By enabling "angryAnimals" it will make all vanilla animals attack you back when you hurt them.
By enabling "angryReinforcements" it will make all vanilla animals call reinforcements when you hurt them (which is applied to if "angryAnimals" is enabled).
By enabling "aggressiveAnimals" it will make all vanilla animals actively target players.

If you wish to add different tweaks to mobs you can use the CraftTweaker support built in to add Tweaks to vanilla and non-vanilla mobs.

The CraftTweaker support will allow you to add the following tweaks to mobs: AttackNearest,
HurtByTarget, LeapAtTarget, MeleeAttack and ProjectileAttack.

AttackNearest: Will make the mob attack the nearest target entity you supply.
HurtByTarget: Will make the mob attack back when hurt (if it has an attacking AI goal).
LeapAtTarget: Will make the mob leap at it's target.
MeleeAttack : Will make the mob attack the target using physical attacks.
AttackNearest: Will make the mob attack by shooting projectiles at it's target.

Information about the CraftTweaker support script syntax can be found on the Wiki page.

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Patreon  -Mrbysco

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