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Apocalypse Rebooted

Apocalypse Rebooted

A mod revolving around making the game more difficult over time

19.1k
48
Adventure
Game Mechanics
Mobs

Compatibility

Minecraft: Java Edition

1.20.1
1.19.2
1.16.5

Platforms

Forge

Supported environments

Client and server

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Links

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Creators

Sarinsa
Sarinsa Owner
SoyTutta
SoyTutta Artist

Details

Licensed MIT
Published 2 years ago
Updated last month
DescriptionGalleryChangelogVersions
All versionsApocalypse Rebooted 1.20.1-2.5.8-r

Apocalypse Rebooted 1.20.1-2.5.8-r

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Changelog

  • All the mod's configs (except server/world config) have been completely rewritten using Crust's config API
  • Added a bunch of new config settings
  • Fixed difficulty hud renderer offsets breaking and not making any sense
  • Added optional boss-bar Y render offset for difficulty hud renderer
  • Fixed player difficulty not being copied over and updated properly when the player dies or comes back from The End when in creative mode
  • Made some changes to Dynamic Trap (now omni-directional, which affects the AoE)
  • Increased sound volume for Seeker and Destroyer
  • Reworked internal event system; players can now have multiple Apocalypse events running at once
  • Fixed explosion calculators for Seeker and Destroyer being wonky
  • Breecher explode-block targets are now in a config block list rather than a block tag
  • Tweaked some default values in the mob buffing config
  • Fixed keybind for descending when riding a Grump not updating correctly
  • Fully implemented "Midnight Steel Armor", a new armor set that changes stats periodically during full moon nights
  • Added new Apocalypse event "Call of The Shadows"
  • Added new mob "Shadefiend"
  • Fearwolf now applies slowness effect on attack instead of blindness
  • Added config options for reducing or resetting player difficulty upon death
  • Reworked acid rain rendering to be more compatible with other mods, such as Serene Seasons
  • Added config option for "Acid Snow" (basically makes the acid rain affect cold biomes as well)
  • Added config option for disabling Apocalypse event start messages
  • Fully implemented "Grump Interact" keybinding (lets the player launch a hook when riding a Grump)
  • Tamed grumps now display a death message in chat when killed, like other tamed creatures
  • Fixed players getting kicked on dedicated servers for flying when riding a Grump
  • Acid Rain event now only triggers in the overworld
  • Some translation changes to US english
  • Added config option to allow all living beings to be damaged from acid rain, not just players
  • And probably more things I may have forgotten about; be sure to browse the configs!

Dependencies

dependency-iconCrustrequired
dependency-iconJust Enough Itemsoptional

Files

Apocalypse-Rebooted-1.20.1-2.5.8-r-all.jar(915.46 KiB) Primary
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Apocalypse-Rebooted-1.20.1-2.5.8-r-api.jar(13.04 KiB)
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Apocalypse-Rebooted-1.20.1-2.5.8-r-src.jar(969.28 KiB)
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Metadata

Release channel

Release

Version number

1.20.1-2.5.8-r

Loaders

Forge

Game versions

1.20.1

Downloads

512

Publication date

February 26, 2025 at 10:59 PM

Publisher

Sarinsa

Sarinsa

Owner

Version ID

Modrinth is open source.

main@4b75cb8

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