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Apocalypse

Apocalypse

Allows zombies to break blocks and slightly alters their AI, fully configurable.

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Game Mechanics
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Apocalypse has been archived. Apocalypse will not receive any further updates unless the author decides to unarchive the project.

Compatibility

Minecraft: Java Edition

1.20.1–1.20.4
1.19.3

Platforms

Fabric

Supported environments

Server-side

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Links

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Creators

n643064
n643064 Owner

Details

Licensed GPL-3.0-only
Published 2 years ago
Updated last year
DescriptionGalleryChangelogVersions

!!! Superseded by Zombie Tactics !!!

Apocalypse

This simple mod intends to make zombies more interesting and harder to deal with, by allowing them to break blocks and slightly altering their AI.

All of the changes are fully customizable using Cloth Config.

Currently includes:

  • Configuration for zombie attack speed, pathfinding, targeted entities, and other misc changes.
  • A block breaking goal for zombies, with configurable speed and target block hardness
  • A horde spawner, similar to Minecraft's phantom spawner, with configurable timing, size, and distance from the player

A configuration guide can be found here

Requires Fabric API 0.69.1+1.19.3 or above and Cloth Config API v9.0.94 or above

Mod Menu isn't a hard dependency, but is required to open the configuration screen.

Modrinth is open source.

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