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Lands of Icaria

Lands of Icaria

A new floating dimension, inspired by greek mythology.

5,938
37
Adventure
Mobs
World Generation

Compatibility

Minecraft: Java Edition

1.21.x
1.20.6
1.20.1
1.12.2

Platforms

Forge
NeoForge

Supported environments

Client and server

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Links

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Creators

luxtracon
luxtracon Author
RCXcrafter
RCXcrafter Author
Shado47
Shado47 Team Lead

Details

Licensed Custom license
Published last year
Updated last week
DescriptionGalleryChangelogVersions
All versionsIcaria 1.21 2.2.2.0

Icaria 1.21 2.2.2.0

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Changelog

Update to the latest NeoForge version. Version 21.0.96-beta or newer is needed.

Fixes

  • fix villages to generate closer to each other as intended
  • fix Greek Fire Grenade failing to activate Icaria Portal depending on the angle it is thrown
  • fix monster spawn placements, previously most monster types weren't allowed to despawn, which would result in ever more decreasing monster spawns occuring on the surface layer, since most of them already spawned on lower layers due to the difference in light levels, which in return already saturated the maximum allowed number of spawns per monster type and prohibited the spawns of new ones on the surface layer during night, this is now fixed

Updates

  • update Forge to emit lava particles from its faucet
  • update Greek Fire Grenade to emit a trail of smoke particles emitted from its fuse
  • update Grinder to emit item particles based on the currently grinded item from its chute
  • update Icaria Portal to emit particles similar to the Nether Portal but in yellow
  • update Kettle to emit bubble particles whenever an active recipe is being processed
  • update Kettle to emit custom steam particles rather than smoke particles
  • update Rotten Bones Marl ore to drop either Bones or Rotten Bones
  • update emissive mobs to make their emissive elements light level dependent instead of only being day time dependent, this will allow emissive mobs on lower layers to be emissive in the dark during day time
  • update feature placements to populate the new layer based biomes, trees also generate on the second and third layer now, dead trees generate on all layers now, Cardon Cactus generate on all Desert biome layers now, Relicstone Pillars and Relicstone Rubble also generate on the third layer now to prepare for content upcoming in future updates
  • update mob spawn placements, the surface layer features Aeternae, Argan Hound, Catoblepas, Cerver, Hag and Sow now, the second layer features Hag, Myrmeke Drone, Myrmeke Queen, Myrmeke Soldier, Crystal Slug and Snull now, the third layer features Arachne Drone, Hag, Crawler Revenant and Overgrown Revenant now and the fourth layer features Scorpion, Crystal Slug, Snull, Solifguae and Vinegaroon now, the void biome features all types of Jellyfish now

Additions

  • add layer dependent biomes, each layer now consists of its own specific biome, which therefore introduces a couple of new biomes, each previous biome now splits into its layer based biomes e.g. Forest now consists of Forest Peak, Forest, Lush Forest, Lost Forest and Deep Forest from the top layer down, whereas Forest Peak represents the upper most part of the surface layer and allows for Eroded and Ruined Villages to generate, this allows us to introduce per-layer biome-detailing

Dependencies

dependency-iconJust Enough Itemsoptional

Files

landsoficaria-1.21-2.2.2.0-beta.jar(9.16 MiB) Primary
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Metadata

Release channel

Beta

Version number

1.21-2.2.2.0-beta

Loaders

NeoForge

Game versions

1.21

Downloads

123

Publication date

July 17, 2024 at 11:20 AM

Publisher

luxtracon

luxtracon

Author

Version ID

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