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Mekanism Additions

Mekanism Additions

Additions module for Mekanism, contains things that don't quite fit in the other modules.

350.7k
138
Decoration
Mobs

Compatibility

Minecraft: Java Edition

1.21.x
1.20.4
1.20.1
1.19–1.19.2
1.18.2
1.16.3–1.16.5
1.16.1
1.15.1–1.15.2

Platforms

Forge
NeoForge

Supported environments

Client and server

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Links

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Creators

Mekanism
MekanismOrganization

Details

Licensed MIT
Published 3 years ago
Updated 2 months ago
DescriptionChangelogVersions
All versions10.6.1.45

10.6.1.45

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Changelog

Warning: Mekanism is currently in alpha, and is not recommended for widespread use in modpacks. There are likely to be game breaking bugs, and updating from one alpha to the next may cause various mekanism blocks to disappear/void their contents. While we will try to not have this happen/keep it to a minimum make sure to make backups. You can read more about the alpha state of this project here.

fb72796 - Update maven readme reference to the 1.21 build of Mekanism
87ce0f7 - Fix typo
8ed3f06 - Update deps and bump min neo version to 21.0.6-beta
57b5071 - Fix equals check for certain records
9989abc - Fix referencing jade classes that don't exist in the 1.21 version (#8100)
1cd71e8 - Fix rendering the mekasuit energy bar even in creative (#8101)
d847fa1 - Update the fluid render overlay texture as it now requires using the full path (#8099) Also apply a fog color so that the fluid's color is more visible while inside of it
40ba329 - Fix interacting with unformed multiblocks briefly displaying the GUI (#8089)
8abccad - Fix using the old plural advancements folder (#8096)
13d038a - Fix laser amplifiers being set to zero for max output when initially placed (#8102)
ebbf8c8 - Fix crash when placing pressurized tubes (#8104)
ceaaf92 - Fix laser particles being incorrectly culled (#8103)
baaef5a - Fix changing the preview color of the MekaSuit actually changing the color (#8091)
cda1c7d - Fix balloons not firing game events for placing or removal (#8105) and make it so that balloons can be spawned via dispensers
cdd03f3 - Fix support for oversized stacks and remove the need for adding our own extra tag to track it (#8098)
e8307eb - New Crowdin updates (#8106)

[ci skip]  

e633b43 - Actually fix gametests (hopefully)
e2f161f - Make robit's immune to fall damage (https://github.com/mekanism/Mekanism-Feature-Requests/issues/667) and fix certain laser and radiation applying knockback (#8110)
06b908e - Fix overlays not checking if the gui is hidden (#8112)
f5d6a79 - Add support to the persisting disabled datagen providers for handling EMI across all the modules
7338c82 - Update deps and bump min Neo version to 21.0.8 to ensure the correct creative GUI is used (#8093)
4015021 - Fix not displaying the position for invalid controllers in a fusion reactor (#8117)
33cb3de - Fix various items that are not supposed to stack from stacking (#8109)
6b4bf06 - Convert alpha warning in changelog to markdown as it was missed when we moved from html to markdown
e00d212 - Make certain blocks that change active state on manual interaction not have a delay for going back to inactive (#8115)
9873384 - Fix robit repair screen playing the anvil sound multiple times (#8116)
29a5777 - Add a config option to skip copying block configuration data when middle-clicking (#8111)
6f21ff4 - Make the turbine validation require there to be at least one blade and vent (https://github.com/mekanism/Mekanism-Feature-Requests/issues/668)
36713a6 - New Crowdin updates (#8107)
a79a447 - Bump version to 10.6.1

Dependencies

dependency-iconMekanism Version 10.6.1.45 is required

Files

MekanismAdditions-1.21-10.6.1.45.jar(1.08 MiB) Primary
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Metadata

Release channel

Alpha

Version number

10.6.1.45

Loaders

NeoForge

Game versions

1.21

Downloads

238

Publication date

June 16, 2024 at 12:20 AM

Version ID

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