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Spell Engine

Spell Engine

🪄 Data driven magic library

1.89M
421
Game Mechanics
Library
Magic

Compatibility

Minecraft: Java Edition

1.21.x
1.20–1.20.1
1.19–1.19.2

Platforms

Fabric

Supported environments

Client and server

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Links

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Creators

ZsoltMolnarrr
ZsoltMolnarrr Owner

Details

Licensed GPL-3.0-only
Published 2 years ago
Updated 6 days ago
DescriptionGalleryChangelogVersions
All versions0.10.0+1.20.1

0.10.0+1.20.1

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Changelog

0.10.0

Spell Hotbar can be controlled via Keybindings!

  • Multiple hotkey behaviors available (hold to cast, press to cast), configurable for different casting mechanics separately
  • Custom hotkeys can be assigned
  • Vanilla hotkeys (such as use key, item hotbar keys) can be used, when no custom hotkeys are assigned
  • Switching between item and spell hotbar is no longer needed, nor possible
  • Spell Hotbar keybind is rendered on HUD

Other changes:

  • Spell Haste effects spell casting animation playback speed
  • Spell data files can now specify if Spell Haste should affect cooldown and casting speed
  • Internal refactor for the entire spell casting mechanism
  • Spell casting no longer stutters when quick switching between spells
  • Optimise spell projectile sync payload
  • Fix server config player_relations being reset on every launch

Dependencies

playerAnimatorrequired
dependency-iconSpell Power Attributesrequired
dependency-iconTrinketsrequired
dependency-iconCloth Config APIrequired
dependency-iconFabric APIrequired

Files

spell_engine-0.10.0+1.20.1.jar(1.08 MiB) Primary
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Metadata

Release channel

Beta

Version number

0.10.0+1.20.1

Loaders

Fabric

Game versions

1.20.1

Downloads

689

Publication date

October 3, 2023 at 6:09 PM

Publisher

ZsoltMolnarrr

ZsoltMolnarrr

Owner

Version ID

Modrinth is open source.

main@4b75cb8

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