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SkyBlock - Standard

SkyBlock - Standard

Classic SkyBlock with infinite void generation. The biome map and structure bounding boxes match up with a normal world with the same seed!

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Adventure
Game Mechanics
World Generation

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.x

Platforms

Data Pack
Fabric
Forge
NeoForge
Quilt

Supported environments

Server-side
Client and server (optional)

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Links

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Creators

BPR02
BPR02 Owner

Details

Licensed MIT
Published 2 years ago
Updated 3 weeks ago
DescriptionGalleryChangelogVersions
All versions[1.21 MOD] Standard SkyBlock v2.0.0 (Packaged)

[1.21 MOD] Standard SkyBlock v2.0.0 (Packaged)

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Changelog

Structure Bounding Boxes

  • All structure bounding boxes are kept, including custom structures
    • Ocean ruins have a weird bug that cause some of the hitbox to generate at the bottom of the world
    • All blocks in structures (generated in any step in or before underground_decoration) are removed
    • All entities in structures (generated in any step in or before underground_decoration) are kept, meaning flying mobs will likely survive
      • In vanilla structures, non-flying mobs are not generated in most structures (exceptions being the ones that don't use structure files, e.g. ocean monument and ocean ruins)
    • Structures can be added into the world by putting them in one of the steps in or after fluid_springs

Stronghold

  • The entire stronghold bounding box with the end portal in the same location as a normal world (for some reason the number of eyes are not consistent with a normal world)

The End

  • Exit end portals now generate at the correct height, matching the exact location it would generate in a normal world
  • There is some sort of bug involving some of the obsidian pillars and end crystals to not fully generate, but respawning the dragon will properly generate the pillars

Terrain/Biome Datapacks

Datapacks that modify terrain using only density functions (e.g. tectonic, continents) are automatically compatible.

Datapacks that modify terrain via noise settings (e.g. terralith, lithosphere), modify biomes (e.g. nullscape, geophilic), or add custom biomes (e.g. incendium, terralith, nullscape) are not automatically compatible.

To add compatibility, an additional datapack can be created to patch/merge the changes between the two datapacks. There is a script in the source code to pull a datapack and create a compatibility pack. Compatibility packs have been added for Terralith, Nullscape, and Amplified Nether.

Loot Tables

The starter chest has been changed from hardcoded items to a loot table so it can easily be changed without modifying the structure file.

Dependencies

dependency-iconDisable Custom Worlds Adviceoptional
dependency-iconSky Void Additionsoptional
dependency-iconSkyBlock Advancementsoptional
dependency-iconSkyBlock Sand Islandoptional

Files

standard-skyblock-2.0.0.jar(2.38 MiB) Primary
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Metadata

Release channel

Release

Version number

2.0.0+mod

Loaders

Fabric ForgeNeoForge Quilt

Game versions

1.21–1.21.1

Downloads

31170

Publication date

September 30, 2024 at 5:36 PM

Publisher

BPR02

BPR02

Owner

Version ID

Modrinth is open source.

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