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TrimsEffects

TrimsEffects

The objective of this mod is none other than to expand the world of trims added by Mojang in the latest versions, since now, each of them will be able to grant an effect.

324.7k
325
Equipment
Game Mechanics
Utility

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x

Platforms

Fabric
Forge
NeoForge

Supported environments

Client and server

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Creators

Lupin
Lupin Owner
luavixen
luavixen Author

Details

Licensed ARR
Published last year
Updated 3 months ago
DescriptionGalleryChangelogVersions
All versions[FABRIC] TrimsEffects - MC 1.21.1 - 2.1.1

[FABRIC] TrimsEffects - MC 1.21.1 - 2.1.1

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Changelog

MC 1.21.1 - 2.1.1

  • Now, by default, you will need to wear 3 armors of the same trim to receive a level 1 effect, and 4 armors of the same trim for a level 2 effect. If you only wear two armors of the same trim, you will receive no effect. (Configurable).
  • Fix inconsistency with armor descriptions, and add new clarifying comments in the configuration file.
  • Add an option to enable the old system where the effect level comes from the trim material.
  • Make it so that matchingEffectLevels allows you to use level zero to disable effects. For example, it will allow effects to be granted only when the player is wearing full armor of the same trim.
  • Change resinGivesNightVision to materialEffectOverrides which will let you override the effect based on trim material.
  • Other minor adjustments.

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Files

trimeffects-fabric-mc1.21-2.1.1.jar(39.37 KiB) Primary
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Metadata

Release channel

Release

Version number

2.1.1

Loaders

Fabric

Game versions

1.21–1.21.1

Downloads

13799

Publication date

February 5, 2025 at 9:09 AM

Publisher

Lupin

Lupin

Owner

Version ID

Modrinth is open source.

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