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Visuals

Visuals

Distinct item textures! See the secrets your items hold. Works in Vanilla 1.21.5+ 🌈

8,637
151
Items
Tweaks
Vanilla-like

Compatibility

Minecraft: Java Edition

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Links

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Creators

thanos
thanos Member

Details

Licensed CC-BY-SA-4.0
Published 4 months ago
Updated 2 months ago
DescriptionGalleryChangelogVersions

📸 Visuals 👀

Modrinth GitHub Discord

FAQ

What is this?

Click for answer

The goal of this resource pack is to give any items (and blocks) that have extra data associated with them unique textures, showing as much information about the block/item as possible. This usually comes in the form of checking unused block states for blocks and unused item components for items.

Visuals is a superset of Visual: Armor Trims and Visual: Paintings.

An image depicting some of the various visual items included in this resource pack

In the cases where something is partially possible (within reason), this pack will complete it to the best of its ability.

Please see the Changelog and the Gallery for an idea of what this resource pack changes.

How do I get it to work?

Click for answer

This resource pack requires Minecraft 1.21.5+ for the item edits, as it uses the new item model definitions.

Visual: Armor Trims and Visual: Paintings do have support for older versions, but require mods. See their respective pages for compatibility.

Links

If this pack interests you, come and join the Discord server!

Be sure to check out my other cool projects!

  • Visuals (you are here)
    • Visual: Armor Trims
    • Visual: Paintings
  • Pixel Consistency
  • Festive Chests

If you have found a broken texture in this pack, or would like to request a feature, please raise an issue on the issues page.

This pack does not have a CurseForge page.

Credit

Huge thank you to the following people on Discord:

Click for credits

@un_pogaz - build scripts and project organization contributions

@malimiau - discovering data component predicates, and how to use them

@feycional - discovering that NBT can actually be matched as a string, suggesting the inclusion of context_entity bow arrows for strays/bogged/wither_skeletons, and Turkish translation

@its_markis - figuring out that visual crossbows are actually possible

@pineapple7462 - the idea of giving special maps unique textures

@pikuler - lolcat translation

@ramder007red - generic spawn egg variant number idea

@sharkinglot - empty writable book texture idea

@darkfire_ninja - firework/firework star fade texture ideas

The visual tropical fish bucket textures are somewhat inspired by Visual Fish Buckets by SixFootBlue. No assets from that resource pack are used.

If you are a resource pack developer and enjoy my work, I would love if you included any of my textures or models from this pack in yours. Be sure to credit me though!

If you would like to upload a video showcasing this resource pack to a third party platform like YouTube, credit would be highly appreciated, and be sure to let me know, I might include it here!

Support Me

The best way to support me at the moment is by downloading and following my resource packs!

If you would like to:

  • Ask a question about this pack, or something related
  • Request a commission, or
  • Donate, to me directly

please either join the Discord or raise an issue on the Github page.

Modrinth is open source.

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