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Terralith

Terralith

Explore almost 100 new biomes consisting of both realism and light fantasy, using just Vanilla blocks. Complete with several immersive structures to compliment the overhauled terrain.

5.12M
4,730
World Generation

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.x
1.18.2

Platforms

Data Pack
Fabric
Forge
NeoForge
Quilt

Supported environments

Server-side
Client and server (optional)

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Links

Report issues View source Visit wiki Join Discord server
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Creators

Stardust Labs
Stardust LabsOrganization

Details

Licensed Stardust Labs License
Published 2 years ago
Updated 2 months ago
DescriptionGalleryChangelogVersions

Show all versions

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v2.4.11 ~ Mod 1.20.4

on Dec 8, 2023
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This version is for ALL modloaders 1.20.3+

Terralith 2.4.11

  • Emergency hotfix: prevent crash regarding "regular structure set"

v2.4.11 ~ Mod 1.20.2

on Dec 8, 2023
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This is for ALL modloaders 1.20-1.20.2.

Terralith 2.4.11

  • Emergency hotfix: prevent crash regarding "regular structure set"

v2.2.5 ~ Mod 1.18.2

on Dec 7, 2023
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Terralith 2.2.5

The long awaited update is here.

  • (Re)Added biome tags, which is vastly improve compatibility with other mods on 1.18.2 (hi Ice and Fire!)
  • Refactored the Noise Router (hi Tectonic!)
  • Migrated the config file from json to toml

v2.4.10 [OBSOLETE]

on Dec 7, 2023
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This version is for Fabric use only. It will ONLY work on 1.20.3 and 1.20.4. This version will be merged with the rest when this Fabric PR is resolved.

Terralith 2.4.10

  • Moved Witch Hut to the surface (swamps)
  • Fortified/Desert roads now change to planks when over water

Terralith 2.4.9

  • Now supports 1.20.3/4
  • Fortified Village changes:
    • Added missing loot tables to the Barn
    • Removed a broken house
    • Re-added missing structure voids, which should remove the ugly terrain carving
  • Dark Oak trees in the Dark Forest now correctly use Logs instead of Wood
  • Pillars in the Highlands should no longer have grass inside them
  • Cacti in Lush Deserts should no longer spawn illegally
  • Siberian Taiga now has its water frozen, but will (correctly) no longer have precipitation
  • Packed Mud veins in Savannas will now yield to carvers
  • Decreased Temperate Highland temperature from 0.9 to 0.5
  • Added the no_default_monsters tag for both c and forge
  • Added empty function file for manual compat with other datapacks

v2.4.10 ~ Mod 1.20.4

on Dec 7, 2023
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DO NOT USE THIS VERSION ON FABRIC!

Terralith 2.4.10

  • Moved Witch Hut to the surface (swamps)
  • Fortified/Desert roads now change to planks when over water

Terralith 2.4.9

  • Now supports 1.20.3/4
  • Fortified Village changes:
    • Added missing loot tables to the Barn
    • Removed a broken house
    • Re-added missing structure voids, which should remove the ugly terrain carving
  • Dark Oak trees in the Dark Forest now correctly use Logs instead of Wood
  • Pillars in the Highlands should no longer have grass inside them
  • Cacti in Lush Deserts should no longer spawn illegally
  • Siberian Taiga now has its water frozen, but will (correctly) no longer have precipitation
  • Packed Mud veins in Savannas will now yield to carvers
  • Decreased Temperate Highland temperature from 0.9 to 0.5
  • Added the no_default_monsters tag for both c and forge
  • Added empty function file for manual compat with other datapacks

v2.4.8 ~ Mod 1.20.2

on Oct 29, 2023
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Terralith v2.4.8

  • Repainted the Painted Mountains
  • Reword the "welcome toast" to be clear what the Discord link is for. Modpack devs, if you don't want this message at all, add this mod to your modpack.
  • Fix missing freeze_top_layers as well as properly order some features
  • NOTE: Are you getting a crash with Terralith, as well as using Cyclic? Use this mod to temporarily fix it until Cyclic does it themselves.

v2.3.12 ~ Mod 1.19.4

on Oct 29, 2023
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v2.3.12 ~ Mod 1.19.3

on Oct 29, 2023
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Terralith v2.3.12

  • Fix a Feature Order Cycle with Regions Unexplored
  • Reword the "welcome toast" to be clear what the Discord link is for. Modpack devs, if you don't want this message at all, add this mod to your modpack.
  • Fix missing freeze_top_layers as well as properly order some features

v2.4.7 ~ Mod 1.20.2

on Oct 1, 2023
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Terralith v2.4.7

Special thanks to Apollo for spending the time on this massive backend update!

  • Large internal cleanup. Listed below is a small portion of the changes.

    • Around 600 files have been removed, primarily to fix compatibility issues with packs that override vanilla feature files.
    • All unused block tags have been removed, cleaning up the F3 screen somewhat when looking at certain blocks.
    • Generation speed has been increased a bit (it should be 10-20% faster than before).
  • Deep cave biome generation has been shifted a bit. Mantle Caves are a bit more common, and the Tuff Caves should once again generate.

  • Fixed an absurdly rare bug that could cause the Deep Dark to spawn on the surface.

  • Both Terralith and vanilla villages are a bit rarer.

  • Shuffled Terralith structure placement to fix structures consistently colliding with structures from other packs in specific conditions.

  • Lush Caves and Dripstone Caves have a bit more vegetation.

  • A few tags have been fixed, primarily around forest and river biomes.

  • Bamboo no longer generates in Snowy Cherry Grove.

v2.4.6 ~ Mod 1.20.2

on Sep 24, 2023
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Terralith v2.4.6

  • Works on all 1.20.x versions!
  • Uses the new overlays and Multi-versioned pack.mcmeta introduced in 1.20.2 (thank you Mojang)
  • If using the Trade Rebalance experimental datapack, Fortified Villages and Desert Fortified Villages will appear on the Plain Villages and Desert Villages maps, respectively

v2.4.5 ~ Mod 1.20.1

on Aug 27, 2023
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Terralith 2.4.5

  • Fixed a crash (Feature Order Cycle) with Regions Unexplored
  • Terralith wishes you to have an absolutely lovely week!

v2.3.11 ~ Mod 1.19.4

on Aug 24, 2023
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v2.3.11 ~ Mod 1.19.3

on Aug 24, 2023
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Terralith 2.3.11

  • Adjust feature orders for potential FOCs
  • Updated biome colors and structure icons to new standard for Datapack Map
  • Updated some internal tag descriptions

v2.4.4 ~ Mod 1.20.1

on Aug 24, 2023
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Terralith 2.4.4

  • Fixed crash (Feature Order Cycle) with Eastward Journeys
  • Updated biome colors and structure icons to new standard for Datapack Map and World Preview
  • Updated some internal tag descriptions

v2.3.10 ~ Mod 1.19.4

on Jul 31, 2023
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v2.3.10 ~ Mod 1.19.3

on Jul 31, 2023
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Terralith 2.3.10

  • Improved compatibility with Terratonic

v2.4.3 ~ Mod 1.20.1

on Jul 21, 2023
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Terralith 2.4.3

  • Prevented odd (but rare) occurrence of Underground Jungle not being underground
  • Removed an old file, which drastically reduces the file size

v2.3.9 ~ Mod 1.19.4

on Jul 21, 2023
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v2.3.9 ~ Mod 1.19.3

on Jul 21, 2023
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Terralith 2.3.9

  • Backported some 2.4.1 changes:
  • Vastly improved Spire generation lag and terrain adaptation
  • Slightly improved underground structure generation adaptation
  • Hidden chest in Giant Bee Hive now relies on a loot table
  • Prevented odd (but rare) occurrence of Underground Jungle not being underground

v2.4.2 ~ Mod 1.20.1

on Jul 10, 2023
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Bug fix

  • Fixed crash that can sometimes occur with Fabric and music
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