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AmbientSounds

AmbientSounds

#listentonature

10.81M
4,499
Decoration

Compatibility

Minecraft: Java Edition

1.21.x
1.20.6
1.20.4
1.20–1.20.2
1.19.x
1.18.x
1.17.1
1.16.5
1.12.2

Platforms

Fabric
Forge
NeoForge

Supported environments

Client-side

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Links

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Creators

creativemd
creativemd Owner

Details

Licensed LGPL-3.0-only
Published 3 years ago
Updated last week
DescriptionChangelogVersions

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5.3.9

by creativemd on Apr 22, 2024
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5.3.9

by creativemd on Apr 22, 2024
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5.3.9

by creativemd on Feb 23, 2024
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5.3.9

by creativemd on Feb 23, 2024
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  • Fixed glass panes not being considered as a solid block

5.3.8

by creativemd on Jan 24, 2024
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5.3.8

by creativemd on Jan 24, 2024
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  • Fixed biome check ignoring location namespace

5.3.7

by creativemd on Jan 23, 2024
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5.3.7

by creativemd on Jan 23, 2024
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  • Fixed not detecting rain when standing inside half slab

5.3.6

by creativemd on Jan 23, 2024
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5.3.6

by creativemd on Jan 23, 2024
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  • Fixed creativecore dependency not working properly for forge
  • Fixed playing seagulls at night
  • Fixed not playing desert sounds in gravel desert (from terralith)
  • Fixed playing storm.close even if not being close to rain
  • Lowered sound volume of cicadas-desert2

5.3.5

by creativemd on Dec 27, 2023
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5.3.5

by creativemd on Dec 27, 2023
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5.3.5

by creativemd on Nov 21, 2023
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5.3.5

by creativemd on Nov 21, 2023
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  • Stopped playing ambience in alexcaves
  • Fixed bad-biomes property applies biome volume

5.3.4

by creativemd on Nov 18, 2023
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  • Added property random-offset (boolean, default: true)

5.3.3

by creativemd on Nov 18, 2023
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5.3.3

by creativemd on Nov 18, 2023
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  • Fixed mute-resistant not being considered correctly

5.3.2

by creativemd on Nov 17, 2023
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5.3.2

by creativemd on Nov 17, 2023
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  • Fixed looping sound with random offset
  • Added property mute-resistant (boolean, default: false)

5.3.1

by creativemd on Nov 10, 2023
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  • Fixed not invalid refmap for forge
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