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Cave Dweller Evolved

Cave Dweller Evolved

Fork of the Cave Dweller mod with additional changes

237.3k
51
Mobs

Compatibility

Minecraft: Java Edition

1.20–1.20.1
1.19.4
1.19.2
1.18.2

Platforms

Forge
NeoForge

Supported environments

Client and server

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Links

Report issues View source

Creators

Cadentem
Cadentem Owner

Details

Licensed MIT
Published last year
Updated last year
DescriptionChangelogVersions

Original mod: Cave Dweller

Features

  • Cave Dweller has lots of additional (configurable) behaviour
  • Some issues fixed (e.g. it works in multiplayer)

FAQ

  • Another user has created a Fabric port: Cave Dweller Evolved (Fabric)
  • There are no plans for < 1.18.2 ports

Commands

Ther are some commands when you use /cave_dweller

  • fast_forward: Increase (or decrease) the current spawn or noise timer (in ticks)
  • get_target: Displays the current spawn target (cave dweller will spawn at its destination and target it)
  • get_timer: Displays the current spawn or noise timer (in seconds), format being: current / target

Biomes

  • Datapack config takes priority (\cave_dweller\tags\worldgen\biome\cave_dweller_surface_biomes.json), by default it contains #forge:is_spooky
  • In the configs you can set whether surface biome list is handled as a white- or blacklist
  • You can also configure the biomes in the configs but you'll have to enable the override config for that to take effect

Dimensions

  • You can manage the dimensions it can spawn in through the configs - by default the Cave Dweller will only spawn in minecraft:overworld
  • The entries are based on the dimension resource key, not the dimension type resource key
  • If a dimension contains no valid players it it will not tick its logic (e.g. timers will not go down)
  • The maximum amount of cave dwellers is per dimension

Compatibility

  • If you're using the mod Enhanced AI you will need to add the Cave Dweller to the [Base.Targeting."Entity Blacklist"] config entry

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