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Exposure

Exposure

Camera mod with focus on process and aesthetics

3.29M
1,654
Adventure
Game Mechanics
Utility

Compatibility

Minecraft: Java Edition

1.21.1
1.20.1
1.19.2

Platforms

Fabric
Forge
NeoForge
Quilt

Supported environments

Client and server

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Links

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Creators

mortuusars
mortuusars Owner

Details

Licensed MIT
Published last year
Updated 2 months ago
DescriptionGalleryChangelogVersions

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Exposure 1.8.0

by mortuusars on Feb 13, 2025
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Exposure 1.8.0

by mortuusars on Feb 13, 2025
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1.8.0 - 2025-02-13

  • Added mipmaps to exposures. (thanks to bravely-beep and MapMipMapMod by Jalvaviel)
  • Added Glass Photograph Frame.
    • Frame would not be visible when it has Photograph.
    • Axe and Glass Pane can no longer be used on regular Photograph Frames.
  • Added animation for Camera interactions (changing viewfinder settings and attachments) - player will move their hand slightly.

Capturing:

  • Added new capture method - background. Captures an image, you guessed it, in background, without rendering it on the screen.
    • Screen no longer flickers from hiding the HUD when taking a photo.
    • Direct method (old) still exists, and will be used if Iris is installed (due to technical limitation).
    • Direct method can also be toggled in config, in case you experience issues with background method.
  • Filter post effects are now processed separately from vanilla post effects.
    • Vanilla effects will not be rendered when image is captured, unless turned on in a config.

Color Palette:

  • Exposure no longer uses vanilla MapColors directly. Color palettes are now data-driven.
  • Default color palette still uses all vanilla map colors, but with few additions, mainly brighter colors. Long exposure photos now look slightly better.
  • Added ability to create custom palettes.

Interplanar Projector:

  • Can now load images from URL.
  • When renaming it in Anvil, name length limit has been increased to 150 characters (from vanilla 50), to allow for longer paths.
  • Projector now breaks when loading has failed instead of being consumed.

Lightroom:

  • Printing now requires light level greater than 12 at position above the Lightroom.
  • No longer emits light.
  • Chromatic Printing now requires Tinted Glass placed on top of the Lightroom.

Advancements:

  • Added Splitting the Photon advancement for exposing a frame with R/G/B filter.
  • Moment in Time and Complex Composite Compound are now granted when printing a photo, instead of just obtaining it.
  • Added exposure:frame_printed trigger. Uses player that last interacted with Lightroom, or closest if last is unavailable.
  • Predicates added by the mod and exposure:frame_exposed trigger have been changed.

Misc:

  • Camera interaction sounds are now audible for other players.
  • Reduced color photograph print time from 10 to 8 seconds.
  • Closing Camera Attachments menu will now go back to inventory menu if it was opened from it (by right-clicking).
  • Mundane, Awkward and Thick potions now have different colors to tell them apart easier.
  • Film Roll renaming screen now has a sound when item is renamed and Enter key can be used to quickly apply changes.
  • Photographs are no longer rendered as images in Item Frames by default. Can be turned back on in the config.
  • Aged Photograph recipe now requires a Brush.
  • You can now select specific Album page in a Lectern by clicking on page number. Allows controlling Lectern's Comparator output properly.
  • Changed how custom Lenses and Filters are defined.
  • Added /exposure debug develop_film_in_hand command.
  • Added /exposure debug expose_rgb command.
  • Added /exposure debug chromatic_from_last_three_exposures command.

Config:

  • Most of the 'common' settings has been moved to 'server' config.
  • Added server config option to change default exposure size.
  • Added server config option to disable loading images with Interplanar Projector.
  • Added server config option for configuring which dyes will be consumed when printing.
  • Added client config option to shift view to where camera actually is when held at waist-level.

Exposure - 1.7.7

by mortuusars on Sep 24, 2024
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Exposure - 1.7.7

by mortuusars on Sep 24, 2024
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1.7.7 - 2024-09-24

  • Added small tooltip clarifications about using Interplanar Projector and Chromatic Sheet.
  • Added Turkish and German translations.
  • 1.21 is being worked on. Don't panic.

Exposure - 1.7.6

by mortuusars on Aug 17, 2024
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Exposure - 1.7.6

by mortuusars on Aug 17, 2024
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1.7.6 - 2024-08-17

  • Fixed Album disappearing from Lectern when Amendments is installed.
  • Added es_es lang.

Exposure - 1.7.5

by mortuusars on Jul 25, 2024
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Exposure - 1.7.5

by mortuusars on Jul 25, 2024
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1.7.5 - 2024-07-25

  • Fixed Camera resetting zoom when attachments change.
  • Minor adjustments to unlocking recipes in a recipe book
    • Fixed Camera recipe being unlocked from the start
  • Fixed crash trying to render a Photograph without NBT-tag.

Exposure - 1.7.4

by mortuusars on Jul 20, 2024
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Exposure - 1.7.4

by mortuusars on Jul 20, 2024
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Exposure - 1.7.3

by mortuusars on Jul 19, 2024
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Exposure - 1.7.3

by mortuusars on Jul 19, 2024
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https://github.com/mortuusars/Exposure/blob/1.20.1/CHANGELOG.md

Exposure - 1.7.2

by mortuusars on Jul 3, 2024
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Exposure - 1.7.2

by mortuusars on Jul 3, 2024
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1.7.2 - 2024-07-04

  • Fixed dedicated server crash when chromatic photograph is printed.
  • [Forge] Fixed Camera recipe change from 1.7.0 not being applied.
  • Viewfinder zooming animation is now slightly faster.
  • Photograph Frame and Interplanar Projector recipes now added to recipe book if player has required items.

Exposure - 1.7.1

by mortuusars on Jun 28, 2024
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Exposure - 1.7.1

by mortuusars on Jun 28, 2024
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1.7.1 - 2024-06-28

  • Fixed Interplanar Projector not working when Supplementaries is installed.

Exposure - 1.7.0

by mortuusars on Jun 28, 2024
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Exposure - 1.7.0

by mortuusars on Jun 28, 2024
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1.7.0 - 2024-06-28

  • Added Photograph Frames
    • Photographs can no longer be hanged on the wall. Existing hanging photographs will not be removed.
  • Added Film Roll renaming. Use the item to open renaming UI. Renaming this way does not cost any experience.
  • Added Interplanar Projector filter. Allows loading custom images by renaming the item to filepath.
  • Updated item textures.
  • Added several photographs that generate in loot chests.
  • Added several new advancements
    • Existing advancements have been modified internally, players will have to complete them again.
    • Internal changes have been made to exposure:frame_exposed trigger.

Updated Camera Attachments UI:

  • You can now hover over camera components to see tooltip with information about it.
  • All available Lenses and Filters can be viewed by clicking on the lens and filter respectively.
  • Added ability to render custom Filter texture in Camera Attachments UI

Misc

  • Lightroom comparator output now based on the number of Photographs in the output slot rather than the selected frame.
  • Chromatic Process can now be enabled for all black and white images by placing an Amethyst Cluster on top of a Lightroom.
  • Color Film recipe now requires Gold ingots and nuggets instead of Iron.
  • Camera recipe now uses only Iron Ingots instead of Iron Nuggets and Pressure Plate.
  • Film developing recipe will now also accept potions defined without minecraft: namespace - i.e. {Potion:thick}.
  • Viewfinder will now show an indicator for last three frames to remind you that the Film Roll is about to end.
  • Slightly reduced brightness increase per shutter speed.
  • Improved player arms positions in selfie pose.
  • Fixed player selfie pose sometimes not applying when activating/deactivating Camera rapidly.
  • Loaded exposures now support images with transparency, but only when the pixel is fully transparent.

Exposure - 1.6.0

by mortuusars on May 11, 2024
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Exposure - 1.6.0

by mortuusars on May 11, 2024
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1.6.0 - 2024-05-11

  • Middle mouse button can now be used to open Camera controls.

    • Allows opening controls without dismounting from a horse. Or jumping off a plane mid-flight. (Without rebinding sneak)
    • This is independent of the main hotkey, and will work alongside it. Can be disabled in config.
  • Right-clicking on the Camera in inventory will open Camera configuration screen.

    • Right-click with item install/swap an attachment.
  • Added KubeJS integration - Wiki

  • Added three java events (same as in KubeJS) for addon developers.

  • Added Jade integration to Lightroom: it now shows printing progress arrow.

  • Added config option to disable attacking while looking through Viewfinder.

  • Added config option to delay capture (useful when GUI elements are not hidden fully, which happens with some shaders)

  • Stacking two Photographs (by right-clicking in GUI) will keep the resulted item in slot instead of picking it up.

  • Camera tooltip now shows exposed/available frames of the inserted Film Roll.

  • Developed rolls now show frame size (if custom) in tooltip, same as undeveloped rolls.

  • Adjusted 'No Film' icon position with different GUI scales.

  • Adjusted Viewfinder 'catching-up' movement for different GUI scales.

  • Photograph paper texture is now randomly rotated to have more variation.

  • Slightly modified Aged Photograph texture to have less rounded corners.

  • GUI titles now have a separate lang entries instead of using corresponding block/item entries.

  • Fixed custom Lenses not syncing to the player when they join a server.

  • [Fabric] Fixed Sequenced Film Developing (with Create) recipes not showing in EMI

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