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Goop

Goop

Adds Slime and Splatter Visual Effects to Minecraft

16.0k
130
Cursed
Library

Compatibility

Minecraft: Java Edition

1.21.1
1.20–1.20.4

Platforms

Fabric
Quilt

Supported environments

Client-side
Client and server (optional)

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Links

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Creators

absolutelyaya
absolutelyaya Owner

Details

Licensed MIT
Published last year
Updated last month
DescriptionGalleryChangelogVersions

Show all versions

Goop 0.4.3-1.21.5

by absolutelyaya on May 4, 2025
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Goop 0.4.3-1.21.4

by absolutelyaya on May 4, 2025
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Goop 0.4.3-1.21.1

by absolutelyaya on May 4, 2025
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fixed goop not actually working on servers

Goop v0.4.2-1.21.5

by absolutelyaya on Apr 9, 2025
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Goop v0.4.2-1.21.1

by absolutelyaya on Apr 9, 2025
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  • changes to "sensible blood" Resourcepack
    • pigs no longer bleed purple
    • changed warden blood color
  • added "limitDamage" Field to Damage Emitters

Goop v0.4.1-1.21.5

by absolutelyaya on Apr 8, 2025
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  • updated yayConfig

Goop v0.4.1-1.21.1

by absolutelyaya on Apr 8, 2025
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  • updated yayconfig

Goop 1.21.5-0.4

by absolutelyaya on Apr 8, 2025
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I essentially remade the mod and improved a bunch of stuff

  • The Mod is no longer purely a library; it adds some Optional Built-In Effects now!
  • Calculations have been optimized
  • More accurate surface detection and Puddle placement
  • Improved Rendering
    • Puddle and drip Scale changes are now smooth instead of jittery
    • Fancy Goop now has dynamic faces on walls and ceilings as well
  • Changed Emitter API to be Datadriven using Json files in Resourcepacks
    • You no longer need to make a mod with goop as a dependency! You can add your own emitters using mostly simple Json. Here's a Guide on this.
  • Added Client Only Mode
    • If the Server doesn't have Goop installed, Damage Emitters will still somewhat work. Vanilla doesn't send enough data to clients to make advanced emitters work, unfortunately.

Goop 1.20.x-0.3

by absolutelyaya on Feb 18, 2024
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  • Added Censor Mode Setting
  • Added Random Rotation Setting
  • Added Keybind for clearing all Goop
  • Improved Surface Detection (Goop now sticks to non-full block surfaces like slabs)
  • goop is no longer offset weirdly in negative coordinates
  • Goop now works on all minor 1.20 versions

Goop 1.20.1-0.2

by absolutelyaya on Oct 9, 2023
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  • Added "Dev" Attribute to Emitters
    • Dev Emitters will be hidden from players that don't have the "Show Dev Emitters" Client Setting enabled.
    • All Example emitters are marked as dev emitters; They will no longer only be registered in dev environments
  • Added "Show Dev Emitters" Client Setting
  • Added "Drip" Attribute to Emitters
    • Allows disabling dripping for specific Emitters
  • Added "Deformation" Attribute to Emitters
    • Allows disabling deformation for specific emitters

Note: Goop Will be updated to 1.20.2 along with Ultracraft, once that mods Version 2.0s Content is finished

Goop 1.20.1-0.1

by absolutelyaya on Oct 5, 2023
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Features

  • Goop Particles; basically puddles that conform to the floor, walls, ceiling.
    • Size and Color are easily modifiable
    • Texture and Behavior can be modified with some advanced trickery ("Effect Overrides")
    • Emitters can be flagged as "Mature Content" giving Players the option to censor it using a client Setting.
  • Damage Emitters
    • Designate an Entity Type to emit Goop when damaged.
    • Parameters can be made dependant on damage amount
  • Projectile Emitters
    • Designate a Projectile Entity Type to emit goop on impact
  • Landing Emitters
    • Designate an Entity Type to emit goop when landing from a fall or jump
    • Parameters can be made dependant on fall height
  • Death Emitters
    • Designate an Entity Type to emit goop upon death
  • Water Handling (define how an emitter should handle contact with Water)
  • Client Settings
    • Rain can wash away goop directly under the sky
    • Censor Emitters flagged as "Mature Content" (intended for people that dislike ketchup and or jam)
    • Limit how much goop can exist at once
    • Make Goop Permanent so it doesn't just fade away after a certain amount of time.

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