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Immersive Engineering

Immersive Engineering

Retrofuturism, industry and multiblocks!

542.5k
436
Equipment
Technology

Compatibility

Minecraft: Java Edition

1.21.1
1.20.4
1.20.1
1.19.2–1.19.4
1.18.2
1.16.5
1.12.2

Platforms

Forge
NeoForge

Supported environments

Client and server

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Links

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Creators

BluSunrize
BluSunrize Owner
SkySom
SkySom Contributor
malte0811
malte0811 Developer

Details

Licensed Custom
Published 3 years ago
Updated 3 weeks ago
DescriptionChangelogVersions

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1
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3

1.19.2-9.2.4-170

by BluSunrize on Mar 30, 2024
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  • Add new excavator veins for decoration blocks (voidsong-dragonfly)
    • Amethyst Crevasse, a geode vein
    • Hardened Claypan, a red sand & terracotta vein
    • Ancient Seabed, a dead coral & dripstone vein
  • Add cloche recipes to grow flowers (voidsong-dragonfly)
  • Add crusher recipes to make dyes (voidsong-dragonfly)
  • Add items directly to inventory when: (voidsong-dragonfly)
    • Cutting wires
    • Picking up fluorescent tubes, core samples or the toolbox
  • Add the plated shield to the "forge:tools/shields" tag (BluSunrize)
  • Change turrets to accept generic entity terms like "Villager" for their black/whitelist (BluSunrize)
  • Change text rendering in GUIs to be more readable (BluSunrize)
  • Change assembler to handle buckets in recipes better (BluSunrize)
  • Fix issues with multiblocks being accessed before being full formed (Malte)
  • Fix items with obj renders breaking in the AE2 inscriber
  • Fix drill overlay highlighting too many blocks (Malte)
  • Fix external heater breaking when dealing with faster furnace recipes (TeamSpen210)
  • Fix stairs and slabs not receiving item tags (BluSunrize)
  • Fix potential crash with the accumulator backpack (BluSunrize)
  • Fix output positions on the improved blastfurnace being swapped around (BluSunrize)
  • Fix synchronization errors in the garden clocke (voidsong-dragonfly, Malte)
  • Fix induction charging on the accumulator backpack not working (BluSunrize)
  • Fix multiblock sounds not triggering subtitles continuously (BluSunrize)
  • Fix hemp seeds being tagged as "rods" (BluSunrize)
  • Fix railgun rods applying damage like a normal arrow (BluSunrize)
  • Fix villager houses for structural engineer and machinist having the wrong workstation (BluSunrize)
  • Fix blueprint crafting with split up ingredients (BluSunrize)
  • Translations Added/Updated: cs_cz (RomanPlayer22)

1.20.1-10.0.0-169

by BluSunrize on Oct 5, 2023
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  • First release for 1.20.1, now supporting NeoForged!
  • Includes all features from 9.4.1
  • Add sawmill support for stripped wood (BluSunrize)
  • Add sawmill support for cherry wood (BluSunrize)
  • Add cloche support for torchflowers (BluSunrize)
  • Change hemp blocks to extend vanilla's CropBlock (BluSunrize)

1.19.4-9.4.1-168

by BluSunrize on Oct 3, 2023
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  • All features from 9.2.3
  • Fix localization of perks on revolver parts (BluSunrize)
  • Fix potential crashes when supplying power to arc furnace or excavator with other mod's cables (BluSunrize)
  • Fix metal press not rendering items in the correct direction (BluSunrize)

1.19.2-9.2.3-167

by BluSunrize on Oct 3, 2023
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  • Change "Superior Weaponry" advancement to hint at its potential to spawn new illagers in raids (BluSunrize)
  • Change item renders for Railgun, Chemthrower and Shield to be dynamic, to allow use of dynamic shaders (Drullkus)
  • Fix erroneous capability check on empty FluidStacks (Malte)
  • Fix sound issues with the Skyhook (Malte)
  • Fix IE projectiles failing to despawn (Malte)
  • Fix handling of stacked items on the Bottling Machine (Malte)
  • Fix error in recycling recipe generation (Malte)
  • Fix minor typo in External Heater manual page (Logging4J)
  • Fix steel sword not using the "forge:tools/swords" tag (BluSunrize)
  • Fix hemp plants not using the "minecraft/crops" tag (BluSunrize)
  • Fix steel and faraday armor not using "armor" tags (BluSunrize)
  • Fix broken animations for revolvers in the left hand (BluSunrize)
  • Fix revolver perks trying to localize at "tier0" (BluSunrize)
  • Translations Added/Updated: cs_cz (RomanPlayer22), ja_jp (karakufire)

1.19.4-9.4.0-166

by BluSunrize on May 13, 2023
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  • First release for 1.19.4!
  • Includes all features from 9.2.2

1.19.2-9.2.2-165

by BluSunrize on May 13, 2023
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  • Add Engineer Illagers (BluSunrize)
    • The Fusilier, a ranged illager carrying a railgun
    • The Commando, using a shield to protect themselves when not firing their revolver
    • The Bulwark, a tank covered in steel armor, carrying a chemthrower and a heavy plated shield
    • These enemies can join raids after the player has proven themselves dangerous and technologically advanced...
  • Change Buckshot to have a chance of disabling shields (BluSunrize)
    • Works like vanilla axes
    • Was added especially to combat shield-carrying illagers
  • Fix crash with gunpowder barrels (Malte)
    • Also makes their explosion speed more consistent
  • Refresh balloon hover text when the placement offset is changed (Malte)
  • Fix particle rendering in cloche and charging station (Malte)
  • Fix fluid pipe covers not updating (Malte)
  • Fix infinite sulfur exploit from cycling blazerods (BluSunrize)
  • Fix dropping conveyor trying to "drop" items into blocks that have inventories, resulting in flinging (BluSunrize)
  • Translations Added/Updated: uk_ua (SKZGx)

1.19.2-9.2.1-164

by BluSunrize on Apr 7, 2023
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  • Add the ability to apply dye and scaffolds to pipes by holding them in your offhand (Malte)
  • Add Jade plugin for showing fill of sheetmetal tank (BluSunrize)
  • Add Concrete and Hempcrete bricks, pillars and chiseled variants (voidsong-dragonfly)
  • Add sawmill recipes for treated wood (TeamSpen210)
  • Cache connection rendering at the section level rather than individual segments (Malte)
  • Improve chunk building performance by not marking all IE blocks as "dynamicShape" (Malte)
  • Overhaul villager trades (BluSunrize)
    • Structural Engineer:
      • Requests more raw materials (treated wood, metal rods, concrete) and sells finished products (scaffolding, leaded concrete)
      • Requires more interesting items like insulated glass and duroplast, to make "speedrunning" the mineral vein maps a little harder
      • Mineral Vein maps now focus on rare veins within 16 chunks of the villager and they can sell 2 of them
    • Machinist:
      • Blueprint for crafting components is an early trade that gives good XP
      • Mostly focused on emerald-based sales of drill heads & upgrades
      • Still has the blueprint for Arc Furnace electrodes as a master trade
    • Electrician:
      • Reduced cost of tools & added screwdriver to the options
      • Removed railgun and revolver upgrades from the list
      • Experts will purchase vacuum tubes and sell electronic components
      • Master trades are tesla coil & cheap circuit backplanes
    • Outfitter:
      • Can now sell epic grabbags as well
      • Will buy tough fabric, silver and gold grit
      • Can sell some of IE's banner patterns
  • Change Chemthrower to have a broader spread by default, making the effect of the Focused Nozzle more noticeable (BluSunrize)
  • Change Mixer to allow faster processing, provided it has enough power (BluSunrize)
    • Can increase its speed by up to 700%!
  • Change Revolver Speedloader recipe to use Duroplast, making it cheaper and more enticing to use (BluSunrize)
  • Change Revolver ammunition to be much cheaper. This is an experimental change and may need more tuning in the future (BluSunrize)
  • Fix crash with the Engineer's Workbench when VBOs are disabled (Malte)
  • Fix z-fighting issues on the mod workbench with rubidium (Malte)
  • Fix visual issues when inverting powered lanterns (Malte)
  • Fix shift-clicking an output item in the mod workbench adding to the output stack (Malte)
  • Fix global sound of mixer as a result of stereo audio file (Malte)
  • Fix assemblers not outputting revolver speedloaders, because they were considered ingredients in their own recipe (BluSunrize)
  • Fix Jade plugin not displaying translated text for hemp growth (BluSunrize)
  • Fix sawblade projectiles not rendering and having a very broken piercing-functionality (BluSunrize)
  • Fix sawblade projectiles not using the config damage multiplier for the railgun (BluSunrize)
    • In exchange, they no longer count as armorpiercing (they shouldn't have been to begin with)
  • Fix mixer not rendering its contained fluid (BluSunrize)
  • Fix heavy plated shield being raised when using mainhand items (Malte)
  • Fix toolbox being allowed to be placed in partial blocks, deleting them (BluSunrize)
  • Fix possible crash with Vanilla Tweaks and hemp seeds (BluSunrize)
  • Translations Added/Updated: zh_cn (RevenXXX-a, mc-kaishixiaxue), uk_ua (SKZGx, hnufelka)

1.19.3-9.3.0-163

by BluSunrize on Mar 1, 2023
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  • All features from 9.2.0
  • Fix cloche GUI not being transparent (BluSunrize)
  • Fix cloche farmland having a missing texture (BluSunrize)

1.19.2-9.2.0-162

by BluSunrize on Feb 28, 2023
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  • All features from 8.4.0
  • Add recipes to cut wooden slabs on the sawmill (BluSunrize)
  • Change mineral veins to generate without needing to tag a biome for them (Malte)
  • Add a warning when using a version of Optifine that breaks the PoseStack (Malte)
  • Change Revolvers to trigger Sculk sensors! (BluSunrize)
    • By default, it uses the event for fired projectiles
    • If your revolver has the "Noise" perk of -60% or better, it will not trigger any events
    • If your revolver has the "Noise" perk with a positive value, the sensors will treat it like an explosion instead
  • Add recipes for new 1,19 items (BluSunrize)
    • Mangroves can go in the sawmill
    • Mud can be made in the bottling machine
    • Moss can be grown on cobblestone in the cloche
  • Fix rendering issues with Railgun, Chemthrower and Shield (Malte)
  • Fix IO buttons in the circuit table (Malte)
  • Fix conveyor models to work properly with stained glass, eliminate clipping and fix depthbuffer issues (BluSunrize)

1.18.2-8.4.0-161

by BluSunrize on Feb 26, 2023
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  • Overhaul the Accumulator Backpack (BluSunrize)
    • Now uses a fancy OBJ model
    • It's now crafted as an empty frame, to put an accumulator in!
    • Existing packs will automatically migrate to an LV accumulator.
    • May be equipped with a shader or banner, to proudly display over your shoulder
    • The Charging Antenna upgrade will charge the pack by attaching to overhead wires
    • The Miniaturized Tesla Coil will electrocute your attackers
    • The Induction Charger will charge your whole inventory
    • There may be a new secret advancement too ;)
  • Change IEOBJs to be used from the API (Malte)
  • Change recipe display in the manual to allow specifying IDs instead of outputs (Malte)
  • Add a bisexual pride shader (BluSunrize)
  • Add the Rock Softening Acid upgrade for the Mining Drill, giving it Fortune 3! (BluSunrize)
  • Increase the speed of rockcutter and grinding disk (BluSunrize)
  • Fix some issues with models being mirrored (Malte)
  • Fix shaders and potion buckets not showing up in JEI (Malte)
  • Fix arc recycling accidentally modifying the empty ItemStack constant (Malte)
  • Fix tooltips on capacitors not showing energy stored (BluSunrize)
  • Cleanup and optimize Blueprint rendering (Malte)
  • Fix bucketwheel not querying block particles properly (Malte)
  • Fix config settings not being applied to crafttweaker recipes (BluSunrize)
  • Fix tool GUIs being shifted ro the left by subtitles, this isn't necessary since we ove subtitles upwards instead (BluSunrize)
  • Fix crusher not animating or making noise when crushing entities (BluSunrize)

1.19.3-9.2.0-160

by BluSunrize on Feb 5, 2023
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  • First alpha release for 1.19.3
  • All features from 8.4.0 (not yet released)

1.19.2-9.1.2-159

by BluSunrize on Jan 29, 2023
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  • Fix broken villager workstations

1.19.2-9.1.1-158

by BluSunrize on Jan 28, 2023
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  • All features from 8.3.1
  • Fix crashing when opening the manual with Lithium installed (Malte)
  • Fix mineral veins only generating in the overworld (BluSunrize)
  • Fix switched filters and buffers in item batcher GUI (Malte)

1.18.2-8.3.1-157

by BluSunrize on Jan 28, 2023
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  • Add pride shaders! (BluSunrize)
  • Change workstations for Villagers to stop using vanilla blocks (BluSunrize)
    • Structural Engineer -> Turntable, was Engineer's Crafting Table
    • Machinist -> Engineer's Crafting Table, was Anvil
  • Fix multiblock preview in the manual when Radium is installed (Malte)
  • Fix issue related to shaderbag rarities (Malte)
  • Fix sawmill sounds and document that removing a spinning blade is painful (Silfryi)
  • Fix crash with arc furnace recipes loading (Kanzaji)
  • Fix hoppers being able to insert crates into other crates (Malte)
  • Fix multiple issues with IE's shaders (BluSunrize)

1.19.2-9.1.0-156

by BluSunrize on Dec 18, 2022
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  • All features from 8.3.0
  • Allow dynamic addition of Blueprints, not possible on 1.18 (Malte)
  • Fix issue with chat messages (Malte)
  • Fix sound attenuation issues (Malte)
  • Fix syncing of shaders on minecarts (Malte)
  • Fix render issues, and an optifine related crash (Malte)

1.18.2-8.3.0-155

by BluSunrize on Dec 18, 2022
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  • Add process indicator to the Cloche's GUI (BluSunrize)
  • Add sounds for Assembler, Bottling Machine, Coke Oven, Fermenter, Mixer, Preheaters, Refinery and Sawmill (Silfryi)
  • Add additional items to be recycled by the Arc Furnace (Silfryi)
  • Update and fix computer compat (Malte)
  • Overhaul of particles (Silfryi)
    • Add and expand particles for Crusher, Sample Drill & Excavator
    • Stop Sawmill blade when machine is off
    • Increase particles on the Mixer and Diesel Generator
    • Add smoke to Arc and Blast Furnaces
    • Update Arc Furnace texture
  • Update Crusher model to have interlocking wheels (TeamSpen210)
  • Update manual entry for the Tesla coil to note use of the screwdriver (gorberto)
  • Change bounding boxes on Silo and Tank to be stepped at the top (BluSunrize)
  • Increase chances for Lead, Silver and Deepslate Nickel Ores to spawn (BluSunrize)
  • Fix CraftTweaker integration for the Cloche (Witixin1512)
  • Fix rounding errors in comparator output (Malte)
  • Fix some JEI issues (Malte)
  • Fix data loss in toolboxes (Malte)
  • Fix issues in mixer data loading (Malte)
  • Fix revolvers not acquiring perks from all their components (gorberto)
  • Fix diesel generator running infinitely on too little fuel (BluSunrize)
  • Fix issues with Spanish translations (Quezler)
  • Fix issues with Italian translations (Skeevert)
  • Fix manual not opening when on a lectern (Malte)
  • Fix very large multiblocks not displaying well in the manual (Malte)
  • Fix shader bag conversion recipe (Malte)
  • Fix incorrect item router behavior (Malte)
  • Translations Added/Updated: zh_cn (IdealNightOcean), ja_jp (karakufire)

1.18.2-8.2.2-154

by BluSunrize on Sep 2, 2022
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  • Fix world loading crash with Create Crafts & Additions installed (BluSunrize)

1.19.2-9.0.0-153

by BluSunrize on Sep 2, 2022
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  • Initial release for 1.19.2, featuring all content currently available on 1.18.2!

1.18.2-8.2.1-152

by BluSunrize on Sep 2, 2022
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  • Add the Collapsible Glider, an early game, less powerful Elytra
    • Sound for the glider taking damage are by Iain McCurdy, licensed under CC BY 4.0
  • Add spoil to the Excavator, instead of empty buckets, it collects cobble and gravel instead (Silfryi)
    • In the nether you get netherack, gravel and basalt
  • Add new mineral veins in the nether! (Silfryi)
    • Archaic Digsite now contains various blackstone blocks
    • Cooled Lava Tubes provide magma, obsidian and smooth basalt
    • Soul Silt provides soul sand, soul soil and gravel
  • Add recipes to strip insulation from LV and MV wires again (Silfryi)
  • Fix fluid pump showing as 2x in the required materials of the bottling machine (BluSunrize)
  • Fix sawblade accidentally silktouching leaves (BluSunrize)
  • Fix iron golems dropping shader bags reserved for bosses (BluSunrize)
  • Fix diesel generator running endlessly without particles and animation (BluSunrize)
  • Fix error being thrown in log when Pneumatricraft reads our villager trades (BluSunrize)
  • Fix crusher not accelerating if it is given enough power (BluSunrize)

1.18.2-8.2.0-151

by BluSunrize on Aug 14, 2022
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  • Overhauled the Bottling Machine (BluSunrize)
    • Had its internals adjusted to match other multiblocks
    • Now allows for multiple inputs in its recipes
    • Allows holding items until full
    • Improved documentation in the manual!
  • Updated recipe for empty shells for revolver cartridges (BluSunrize)
    • Can now be made with resin in the bottling machine
    • In exchange, the normal recipe outputs a little less
  • Change mineral survey tools to send positive messages to chat, makes it easier to look back on them (BluSunrize)
  • Change a bunch of recipes! (BluSunrize & Silfryi)
    • Various tool upgrades got cheaper
    • Revolver recipe more closes matches the pattern of other tools
    • Many electrical blocks (transformers, tesla coils, external heaters) had their recipes changed
    • Connectors and relays now accept all colours of terracotta
    • Insulating glass is now made in the alloy kiln
    • Metal wallmounts are now crafted in larger amounts
  • Add the Grinding Disk for the Buzzsaw, allowing it to quickly cut through metal (BluSunrize)
    • Also behaves like an axe when rightclicking, so it can strip woods and clean copper
  • Add a blacklist for buzzsaw treecapitation (BluSunrize)
    • This is done with the block tag "immersiveengineering:buzzsaw/tree_blacklist"
    • By default, this blacklists Dynamic Trees, because they have their own mechanic for felling
  • Add Ersatz Leather, a leather alternative crafted with hemp fabric and beeswax or plant oil (BluSunrize)
  • Add recipes to break down prismarine blocks and press blaze powder into rods (BluSunrize)
  • Add additional uses for slag (BluSunrize, Silfryi)
    • Slag glass blocks 50% of light passing through it and works as an insulator for HV relays
    • Slag gravel speeds up water plants growing on it (kelp) and can be crushed into sand
    • Slag recycling is now documented in the manual
  • Improve the railgun (BluSunrize)
    • End rods are now valid projectiles, they are super effective against Endermen
    • All railgun projectiles have perfect accuracy now (but are still affected by gravity)
    • Tridents now have greatly increased speed (and thus range) when fired from a railgun
    • The manual now documents the various types of ammunition in more detail
  • Change assembler to only use a single tank for a fluid, to allow better "filtering" (BluSunrize)
  • Change Diesel Generator consume fuel every 10 ticks, allowing for more granular burntime configurations (Silfryi)
  • Fix assembler creating buckets from nowhere for recipes that would consume them (BluSunrize)
  • Fix advancements for upgrading drill, railgun, buzzsaw and revolver to being triggered (BluSunrize)
  • Fix windmill sails not being saved properly (BluSunrize)
  • Fix crash with CraftTweaker (BluSunrize)
  • Fix crash with Minecolonies pathfinding (BluSunrize, Raycoms)
  • Translations Added/Updated: ja_jp (karakufire)
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