v0.7 is a smaller update bringing 1.21.5 compatibility and a new firefly particle override
- Added a new firefly particle override that applies to firefly bushes by default
- Blocks that use the grass blade particle override will now spawn some fireflies when interacting with them at night in swampy biomes
- All the new vegetation added in 1.21.5 have been given appropriate particles. For example, cactus flowers have flower petal particles and dry grass has grass blade particles
- Glow lichen now uses the grass blade particle override
Particle Interactions v0.6
This update includes a couple of new particle effects and a lot of bug fixes.
! IMPORTANT ! : If you are updating from an older version, you may have to reset the config for some of the new features to work properly!
General / QOL Changes
- Separated the performance settings into two groups
- Added render distance settings for particles added by this mod
- Hovering over lists in the config menu shows the resource location of the block/fluid in a tooltip
- Block tags can now be entered into block lists in the config menu by prefixing them with a
#
. Note that these will only autocomplete correctly when in a world, and the exact blocks they contain can change when different mods or datapacks are installed
New Particles
Block Particle Overrides
- Added a new Flower Petal override (applies to cave, weeping, and twisted vines and most vanilla and modded flowers by default)
Block Interactions
- Added block rustling particles, these are particles that can spawn when walking, jumping, or sprinting through certain blocks. By default, this applies to most natural vegetation and crop blocks
Block Ambient
- Furnaces now emit amber and spark particles instead of the vanilla flame particles when smelting. This can be toggled in the config menu
- Blast furnaces emit spark and ember particles when smelting
- Smokers now emit large smoke particles when smelting
Entity Particles
- Added a dust effect when interacting with item frames and glow item frames
Fluid Ambient
- Lava now has a bubble popping effect that can appear randomly
- Bubble streams can now spawn randomly underwater (currently only spawns from seagrass blocks, better config is planned for this future)
Block Particle Override Changes
- The Grass Blade particle effect should now apply to all vanilla and modded crops. It now also applies to vines by default
Graphical Changes
- All particles added by this mod that are coloured based on the block texture (grass blades, flower petals, etc) now pick a random pixel from the texture. This also respects the biome tint for that block if it has one
Fixes
- Leaf, grass blade, and similar particles should no longer get stuck midair or on the underside of blocks
- The dirt particles when placing or breaking grass blocks no longer fly off in random and unnatural directions
- The dirt particles when mining a grass block are now the correct size
- Redstone interaction particles can now be disabled
- Ember particles no longer get stuck on ceilings
- Fixed an incompatibility with Figura
Particle Interactions v0.5
This update includes some texture changes, new particle effects and block particle overrides, and some bug fixes and additional performance config options
! IMPORTANT ! : If you are updating from an older version, you may have to reset the config for some of the new features to work properly!
This version will not be backported to older minecraft versions
New Block Particle Overrides
The Biome Leaf override has been removed and replaced with the Pine Leaf and Generic Leaf overrides, which have new textures
- Pine Leaf (applies to birch leaves and spruce leaves by default)
- Generic Leaf (applies to oak, dark oak, mangrove, acacia, and jungle leaves by default)
- Redstone Dust (applies to redstone, redstone blocks, repeaters, comparators, and redstone torches by default)
- Block Shatter (applies to nether portals by default)
Graphical Changes
- The texture for the Snowflake block particle override has been updated
- Grass Blade, Heavy Grass Blade, Pine Leaf, and Generic Leaf block particle overrides are now tinted with a random colour from the block texture (this also takes the biome colour into account), instead of an average colour
- Sparks now spawn a small steam and play a fizzle sound when entering water
New Particles
Block Interactions
- Falling blocks now emit particles while falling and when landing
- Some redstone components (including comparators, repeaters, and redstone dust) now emit red dust particles when interacted with
Block Ambient
- Fire and campfires now emit small ember particles in addition to spark particles
Config changes
- Added a few more performance options to disable some particles from spawning extra particles (such as spark flashes)
- Added an option to collapse lists in the config menu by default
Fixes
- Leaf and grass blade particles will now always stop spinning when they have landed
- Leaf and grass blade particles now have a limit to how fast they can spin, and will spin slightly slower on average