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RLCombat

RLCombat

RLCombat is a fork of Better Combat Rebirth, modified for better mod compatibility and various bug fixes.

4,080
4
Adventure
Equipment
Game Mechanics

Compatibility

Minecraft: Java Edition

1.12.2

Platforms

Forge

Supported environments

Client and server

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Links

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Creators

fonnymunkey
fonnymunkey Owner

Details

Licensed MIT
Published 2 years ago
Updated 8 months ago
DescriptionChangelogVersions

RLCombat is a fork of Better Combat Rebirth by SanAndreaP, all credits for the original mod go to them.

RLCombat contains custom animation and sound systems based on and modified from work by ImmersiveCombat;
Credit goes to their great work;
https://www.curseforge.com/minecraft/mc-mods/immersive-combat

Like the original Better Combat, RLCombat adds the ability to attack with weapons in the offhand alongside the mainhand, as well as other features such as new hit and crit sounds, sweeping particle effects, and config for changing things such as if attacking while sprinting stops your sprint, or if offhand should be weaker while attacking.

RLCombat itself implements multiple changes over Better Combat, such as;
A rework of the offhand cooldown system to work properly just like the mainhand cooldown.
Attributes properly applying to the weapon when attacking in offhand, instead of offhand attacks always using mainhand attributes.
Compatibility with Quality Tool's weapon attributes when using a weapon in offhand.
Adds compatibility for attacking Ice and Fire's multipart entities such as dragons from the offhand.
Makes missing an offhand attack properly apply cooldown and still swing the weapon.

RLCombat posts new events during RLCombat's attack handling to allow other mods to add compatibility easier.

RLCombat depends on the mod ReachFix for proper handling of player's reach while attacking.
RLCombat depends on the mod FermiumBooter for proper mixin loading.

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