Version 1.2.7 - The Bugfix Update
- Fixes ocelot/cat despawning outside of activation range.
- Fixes dynamic settings not always being synchronized.
- Fixes spawnRadius gamerule not working for respawning players.
- Fixes a lot of bugs caused by the
disable_spawn_chunks
option, including broken datapacks and forceloaded chunks. - And more...
Mod compatibilities resolved:
- carpet-fixes
- essentials commands (/rtp)
- better nether map
- paradise lost / the aether reborn
Changed:
- Added a few extra lagspike optimizations.
- Added configurable update rates for the dynamic system.
- /sc status -> /servercore status