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Tax Free Levels

Tax Free Levels

Flattens the ever-increasing anvil and enchantment costs and makes renaming items always cost 1 level

623.5k
643
Game Mechanics

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.x
1.18.x
1.17.x
1.16.2–1.16.5

Platforms

Fabric
Forge
NeoForge

Supported environments

Client and server

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Links

Report issues View source

Creators

Fourmisain
Fourmisain Owner

Details

Licensed MIT
Published 4 years ago
Updated 2 weeks ago
DescriptionChangelogVersions

Show all versions

1
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4
5
6

1.4.1-fabric

by Fourmisain on Oct 16, 2024
Download

1.4.1-neoforge

by Fourmisain on Oct 16, 2024
Download

1.4.1-forge

by Fourmisain on Oct 16, 2024
Download

1.4.1-fabric

by Fourmisain on Oct 16, 2024
Download

1.4.1-neoforge

by Fourmisain on Oct 16, 2024
Download

1.4.1-forge

by Fourmisain on Oct 16, 2024
Download

backport of 1.4.1, additionally:

  • respect level requirement for Reroll

1.4.1

  • fix Fabric build

1.4.0

This is a large rework of the mod, please have a read!

  • the "Too Expensive" anvil limit is now removed (by default, configurable)
  • new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
  • new config with level base and anvil limit options
  • the config is automatically synced from server to client, fixing visual issues on the client
  • (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")

Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.

To restore the behavior of 1.3, you can set the level base setting to 30.

Backports to older Minecraft versions might take a while...

1.4.1-fabric

by Fourmisain on Oct 15, 2024
Download

1.4.1

  • fix Fabric build

1.4.0

This is a large rework of the mod, please have a read!

  • the "Too Expensive" anvil limit is now removed (by default, configurable)
  • new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
  • new config with level base and anvil limit options
  • the config is automatically synced from server to client, fixing visual issues on the client
  • (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")

Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.

To restore the behavior of 1.3, you can set the level base setting to 30.

Backports to older Minecraft versions might take a while...

1.4.0-neoforge

by Fourmisain on Oct 14, 2024
Download

1.4.0-forge

by Fourmisain on Oct 14, 2024
Download

This is a large rework of the mod, please have a read!

  • the "Too Expensive" anvil limit is now removed (by default, configurable)
  • new cost calculation bases cost off of level 0 instead of level 30, except for the Enchanting Table, where the cost is based off of the level requirement instead
  • new config with level base and anvil limit options
  • the config is automatically synced from server to client, fixing visual issues on the client
  • (the mod can still work server-only, but you have to live with visually wrong level costs and "Too Expensive")

Quick cost comparison:
In 1.3 the cost is the amount of XP needed to get from level 30-X to 30, having no effect below player level 30 (besides small tax).
In 1.4 the cost is the amount of XP needed to get from level 0 to X, with the exception of the Enchanting Table.
In an Enchanting Table with e.g. level requirement 21, the cost is the amount of XP needed to get from level 21-X to 21.

To restore the behavior of 1.3, you can set the level base setting to 30.

Backports to older Minecraft versions might take a while...

1.3.13-forge

by Fourmisain on Sep 6, 2024
Download

update Forge

1.3.13-neoforge

by Fourmisain on May 23, 2024
Download

1.3.13-neoforge

by Fourmisain on May 23, 2024
Download

1.3.13-forge

by Fourmisain on May 23, 2024
Download

remove Waystones compatibility for newer Forge and NeoForge versions since it now uses an XP cost by default

1.3.12-fabric

by Fourmisain on Apr 29, 2024
Download
  • update for spectrum 1.7.9 (even though it's not on 1.20.5+ yet)
  • simplify most mixins using MixinExtras (and require Fabric Loader 0.15.10)

1.3.12-neoforge

by Fourmisain on Apr 29, 2024
Download

simplify most mixins using MixinExtras

1.3.12-fabric

by Fourmisain on Apr 29, 2024
Download
  • update for spectrum 1.7.9
  • simplify most mixins using MixinExtras (and require Fabric Loader 0.15.10)

1.3.12-neoforge

by Fourmisain on Apr 29, 2024
Download

simplify most mixins using MixinExtras

1.3.11-fabric

by Fourmisain on Apr 24, 2024
Download

1.3.11-neoforge

by Fourmisain on Apr 24, 2024
Download

port to 1.20.5

1.3.10-forge (buildfix)

by Fourmisain on Apr 21, 2024
Download

Apparently my Modrinth build script was broken, leaving some conflicting packets in the last release
Here's a fixed version, preventing crashes with certain mods

Actual changelog:

  • update for Apotheosis 6.5.0 (for Forge 1.19.2)
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