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Tidal

Tidal

Adds ambient tidal waves to beaches and oceans!

23.6k
212
Adventure
Decoration
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Compatibility

Minecraft: Java Edition

1.21.1

Platforms

Fabric

Supported environments

Client-side

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Links

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Creators

Superkat32
Superkat32 Member

Details

Licensed MIT
Published 2 months ago
Updated 2 months ago
DescriptionGalleryChangelogVersions

Tidal 0.0.2-beta

by Superkat32 on Apr 2, 2025
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Tidal 0.0.2 Beta

The "The Mod Sorta Works Now!" Update!

That's right! Plenty of bug fixes have been made(loading new chunks works now!), and new textures have been added!

  • New textures, specifically for waves washing onto shore, and the splashes for crashing into walls and falling into the water!
  • Newly loaded chunks should now spawn waves correctly!
  • With that, chunks are now checked for wave spawning much quicker!
  • A simple config via MidnightLib has been added, allowing you to change the wave's render distance, and enable debug mode. This means that MidnightLib is now required!
  • Waves now fall instead of washing up in mid air.
  • Waves are now smaller in river biomes.
  • Smaller waves do not have the bottom washing up animation anymore.
  • Wave rendering has had a major performance increase (Thanks Jasmine!).
  • The washing/wet overlay no longer works on air blocks.

The image gallary will be updated soon to showcase the new textures! In the meantime, enjoy!

Tidal 0.0.1-alpha

by Superkat32 on Mar 16, 2025
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Tidal 0.0.1 Alpha

Initial Alpha Release!

Known bugs:

  • Many unqiue textures are still needed
  • Waves do not continue spawning after enough block updates in a chunk
  • Waves do not always spawn correctly(facing wrong way) after loading new chunks after reloading chunks
  • Some waves are too big/last too long in smaller areas like rivers
  • Waves wash up in midair instead of falling
  • There's probably some Z-fighting issues(the waves were scaled up to their current scale very last minute, literally last night)
  • Waves hitboxes are much smaller than expected(they aren't entities, but still have a hitbox)
  • Waves cannot be viewed from beneath them
  • Config is missing
  • Debug mode is inaccessible(should be fixed with config)
  • Many preformance optimizations are available, and are planned to be made.

This current version exists so I can submit to BlanketCon before its submission deadline.

Modrinth is open source.

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